Wednesday, September 17, 2014

The Amazing Spiderman 2: Early Concepts

The Electro concepts were done before we knew who the actor was going to be.  

These are some very early concepts from the movie that were done in the first month or so of pre-production.  I was on Spiderman very briefly so didn't get much further than these designs and as far as I know, none of them made it into the film.  Although this artwork didn't get much traction, it was a short and sweet job and they were a lot of fun to do.  

Monday, September 15, 2014


A short free sketch here.  I was just playing around with the terrain and atmosphere, of course all self respecting future humans travel in the chic chrome sphere.  No more minimal design than that. :)

Playa Vista Plein Air

My friends were finally able to drag me out for a little painting this past week and weekend and I had a great time.  It was a small diverse group of artists from Sony, Dreamworks and the live action film industry.  These were done at a park by the beach in Playa Vista.  Good times!

Friday, February 21, 2014

Ground recon and rapid support concept.

Wednesday, February 5, 2014

The Herders: Updated

Some good fun here, as I've been working on this painting on and off for quite a long time now and have just been able to put together enough time to finish it. The piece was inspired by an N. C. Wyeth painting of a sheepherder moving his animals through a canyon.  I just thought it was a beautiful moment and it made me imagine people at harmony with their animals and environment; a seemingly ageless relationship acquired through millenniums of living closely side by side.  These herders take the little creatures into areas of heavy growth and use their appetites to thin the rapid vegetation to a suitable level for settlement.  They eat just about anything down to bare soil. Beyond that they travel tirelessly along the trade routes from one village to the next keeping the roads clear for lines of caravans moving vital goods.

Below are some Gouache sketches that were done around the same time as the digital.  I was just sort of working on these separately and wasn't really worried about keeping the designs straight so they deviate a little.  I don't think I'll do much more in this vein, but sometimes I just want to explore a couple more angles in the same theme.